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 motion planning and control


Motion Planning and Control of an Overactuated 4-Wheel Drive with Constrained Independent Steering

arXiv.org Artificial Intelligence

This paper addresses motion planning and con- trol of an overactuated 4-wheel drive train with independent steering (4WIS) where mechanical constraints prevent the wheels from executing full 360-degree rotations (swerve). The configuration space of such a robot is constrained and contains discontinuities that affect the smoothness of the robot motion. We introduce a mathematical formulation of the steering constraints and derive discontinuity planes that partition the velocity space into regions of smooth and efficient motion. We further design the motion planner for path tracking and ob- stacle avoidance that explicitly accounts for swerve constraints and the velocity transition smoothness. The motion controller uses local feedback to generate actuation from the desired velocity, while properly handling the discontinuity crossing by temporarily stopping the motion and repositioning the wheels. We implement the proposed motion planner as an extension to ROS Navigation package and evaluate the system in simulation and on a physical robot.


Neural Configuration Distance Function for Continuum Robot Control

arXiv.org Artificial Intelligence

This paper presents a novel method for modeling the shape of a continuum robot as a Neural Configuration Euclidean Distance Function (N-CEDF). By learning separate distance fields for each link and combining them through the kinematics chain, the learned N-CEDF provides an accurate and computationally efficient representation of the robot's shape. The key advantage of a distance function representation of a continuum robot is that it enables efficient collision checking for motion planning in dynamic and cluttered environments, even with point-cloud observations. We integrate the N-CEDF into a Model Predictive Path Integral (MPPI) controller to generate safe trajectories. The proposed approach is validated for continuum robots with various links in several simulated environments with static and dynamic obstacles.


Motion Planning and Control of A Morphing Quadrotor in Restricted Scenarios

arXiv.org Artificial Intelligence

Morphing quadrotors with four external actuators can adapt to different restricted scenarios by changing their geometric structure. However, previous works mainly focus on the improvements in structures and controllers, and existing planning algorithms don't consider the morphological modifications, which leads to safety and dynamic feasibility issues. In this paper, we propose a unified planning and control framework for morphing quadrotors to deform autonomously and efficiently. The framework consists of a milliseconds-level spatial-temporal trajectory optimizer that takes into account the morphological modifications of quadrotors. The optimizer can generate full-body safety trajectories including position and attitude. Additionally, it incorporates a nonlinear attitude controller that accounts for aerodynamic drag and dynamically adjusts dynamic parameters such as the inertia tensor and Center of Gravity. The controller can also online compute the thrust coefficient during morphing. Benchmark experiments compared with existing methods validate the robustness of the proposed controller. Extensive simulations and real-world experiments are performed to demonstrate the effectiveness of the proposed framework.


Pick and Place with ROS in Unity. AI for motion planning and control of aโ€ฆ

#artificialintelligence

The demo shows the integration of ROS with Unity. A trained deep-learning model is used to predict the position of the cube to perform object pickup and placement using computer vision with a robotic arm in Unity. The robotics system runs in a virtual container and Unity is connected to the ROS endpoint. Each time a pose estimation request is generated, we send an image from the observer camera to the pose estimation service in the ROS workspace that runs a neural network. The pose estimation model takes the image as input and determines the relative pose of the target object, which is used in the MoveIt planner service to determine the robot arm's trajectories for grasping and dropping.


Motion Planning and Control for Multi Vehicle Autonomous Racing at High Speeds

arXiv.org Artificial Intelligence

This paper presents a multi-layer motion planning and control architecture for autonomous racing, capable of avoiding static obstacles, performing active overtakes, and reaching velocities above 75 $m/s$. The used offline global trajectory generation and the online model predictive controller are highly based on optimization and dynamic models of the vehicle, where the tires and camber effects are represented in an extended version of the basic Pacejka Magic Formula. The proposed single-track model is identified and validated using multi-body motorsport libraries which allow simulating the vehicle dynamics properly, especially useful when real experimental data are missing. The fundamental regularization terms and constraints of the controller are tuned to reduce the rate of change of the inputs while assuring an acceptable velocity and path tracking. The motion planning strategy consists of a Fren\'et-Frame-based planner which considers a forecast of the opponent produced by a Kalman filter. The planner chooses the collision-free path and velocity profile to be tracked on a 3 seconds horizon to realize different goals such as following and overtaking. The proposed solution has been applied on a Dallara AV-21 racecar and tested at oval race tracks achieving lateral accelerations up to 25 $m/s^{2}$.


A Loosely-Coupled Approach for Multi-Robot Coordination, Motion Planning and Control

AAAI Conferences

Deploying fleets of autonomous robots in real-world applications requires addressing three problems: motion planning, coordination, and control. Application-specific features of the environment and robots often narrow down the possible motion planning and control methods that can be used. This paper proposes a lightweight coordination method that implements a high-level controller for a fleet of potentially heterogeneous robots. Very few assumptions are made on robot controllers, which are required only to be able to accept set point updates and to report their current state. The approach can be used with any motion planning method for computing kinematically-feasible paths. Coordination uses heuristics to update priorities while robots are in motion, and a simple model of robot dynamics to guarantee dynamic feasibility. The approach avoids a priori discretization of the environment or of robot paths, allowing robots to "follow each other" through critical sections. We validate the method formally and experimentally with different motion planners and robot controllers, in simulation and with real robots.


Towards intelligent industrial co-robots

Robohub

In modern factories, human workers and robots are two major workforces. For safety concerns, the two are normally separated with robots confined in metal cages, which limits the productivity as well as the flexibility of production lines. In recent years, attention has been directed to remove the cages so that human workers and robots may collaborate to create a human-robot co-existing factory. Manufacturers are interested in combining human's flexibility and robot's productivity in flexible production lines. The potential benefits of industrial co-robots are huge and extensive, e.g. they may be placed in human-robot teams in flexible production lines, where robot arms and human workers cooperate in handling workpieces, and automated guided vehicles (AGV) co-inhabit with human workers to facilitate factory logistics.